EDIT: Ruffle has its own preloading baked in now, yay! Nobody needs to enable this setting ever again.
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I just pushed a little quality of life update for anyone with a large Flash Game that works with Ruffle.
Currently, Ruffle has to completely load and process swf files in their entirety. It also lacks any sort of native splash screen, or loading message, so the end user just sees a white screen that can make them think your games are broken.
The Ruffle team DOES hope to one-day get swf files loading in more of a stream, where the built-in Flash preloaders we all love will once again pop up right away. But until then, I have created a temporary solution.
Simply make sure the Use Ruffle Loading Screen option is checked (should be by default in most cases) and you're good to go!
If you don't enable the option, people will continue to see the white screen. If your games already load really fast, you probably shouldn't worry about any of this.
Starblinky
:O !
Im for sure gonna add this to a few of my games.