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PsychoGoldfish

Age/Gender: 32, Male
Location: Denver, CO
Job: Web Publisher

Check my site for the latest project updates.

Newgrounds Stats

Sign-Up Date:
9/26/00

Level: 11
Aura: Evil

Rank: Civilian
Blams: 30
Saves: 50
Rank #: 66,621

Whistle Status: Garbage

Exp. Points: 1,270 / 1,350
Exp. Rank #: 27,534
Voting Pow.: 5.33 votes

BBS Posts: 1,203 (0.36 per day)
Flash Reviews: 48
Music Reviews: 1
Trophies: 29
Stickers: 0

All Flash Reviews

48 Reviews | 12 w/ Responses

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Score: 8
Pilgrimage

"fun, but..."

submission: Pilgrimage
date: June 4, 2009

MY EYES ARE BLEEDING

June 4, 2009

Author's Response:

MY PENIS IS BLEEDING

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Score: 10
Lin's Dick

"amazing"

submission: Lin's Dick
date: March 11, 2009

now... how did I become a co-author of this again?

March 12, 2009

Author's Response:

You made me hamburgers and beer steak. HOW DID YOU NOT BECOME CO-AUTHOR!?

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Score: 10
Castle Crashing the Beard

"The bread was awesome"

date: March 12, 2008

I LOVE TOM FULP'S BREAD!

March 24, 2008

Author's Response:

It's delicious and nutritious!

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Score: 5
Holiday Snow Wars

"Nice engine, weak game"

submission: Holiday Snow Wars
date: December 28, 2006

I like the 3d engine and the rotation and everything works awesome, but the game itself lacks any depth, and the lack of speed is PAINFUL. You can't see your own snowballs and it's just.... not fun.

Still, I did give this a more detailed review on webgamemagazine. com

Author's Response:

oh, yeah you re mroe the fast but crap game type, huh? bad luck I guess

but thanks a lot for your post on your site.

I love you

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Score: 3
StarFleight 9

"Flush it out"

submission: StarFleight 9
date: January 26, 2006

Okay, at the heart of this game is a good idea with potential.

I really liked the layering and flying through the trees, but the rocks got pretty repetative. WHen the ships finally came in the artwok seemed so much cheaper than the player ship, the scenery and even the rocks.

Even worse was the fact that instead of using streamlined audio (wich is plentiful in the audio portal) you used a FULL System of a Down mp3. For a 4+Mb download it was dissapointing.

Next time don't submit an underdevolped version of a game to the portal, put it in the alphas area on NG Mag, that way you can get some feedback before your work gets voted to obscurity.

Author's Response:

I'll keep all of your advice in mind. Thanks for the review.

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Score: 10
Dr0kn Space

"wootsex!"

submission: Dr0kn Space
date: August 28, 2005

this makes me want to rub a stick of butter all over my man-nips.... and steal a fat guy's stapler.

Author's Response:

PG you scamp you! At least I know who has been stealing my butter now.

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Score: 10
Dranking Helmet

"Best use of ball-sack EVER!"

submission: Dranking Helmet
date: July 13, 2005

And I've seen MANY good uses....

Author's Response:

Yes, we are all positive you've seen the best of the best, ;) ...

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Score: 4
Hero

"I see potential"

submission: Hero
date: May 19, 2005

I watched both your current movies, and while the sound and plots are still weak, the base art and animation is promising. Keep practicing your art, and find some cool inspiration to base your animations on and you've got lot of promise.

Author's Response:

Wow thx you review i will get better and i will practice and i will get one of my movies someday on frontpage

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Score: 7
Seraph

"Solid Foundation"

submission: Seraph
date: March 28, 2005

A lot of good scripting and decent art in this game, and the case gameplay is decent, though it doesn't really get mixed up too much as you progress.

I would have liked to see buildings or enemies firing back at me...something to add some urgency...the first few levels you could prettty much dodge anything... and the aiming reticle seemed a little off and got stuck on occassion.

Still, it was a good submission and I can't wait to see more dtuff from you as your skills get even better!

Author's Response:

i love your games... thanks for the review.

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Score: 4
Extreme Mini Golf

"Good start"

submission: Extreme Mini Golf
date: May 25, 2004

Okay... first thinkg I want to say to everyone is that after playing this, I can tell XSDSX used my mini-putt games as an inspiration, however, the physics and control are just different enough that you can tell he did code it all himself. Knowing the challenges that go in to this type of game, I will say I am impressed with his coding skills and I forsee a bright future if he keeps pushing himself to do better and better. I was both flattered and dissapointed to see how close some of the hole designs were to the ones in my games, considering how well the totally orginal holes he made were done. I thought there could have been a bit more originality in the holes, wich would have helped this game stand out a bit more. The graphics were a little plain, even for a simple game like mini golf, but as a whole it is a solid game with good replay value.

I really hope you take the constructive critiscicm along with the bad, because you definately have the talent to out-do this game. Tighten up your coding skills a little and put some more love in to the art when you do your next game and I guarentee, as a creator, you will have even more pride, and your new fans will thank you for your work.

Drop it like it's hot!

Author's Response:

I think you hit the nail right on the head with your review. I had always wanted to make a mini-golf game so I decided to give it a shot. Your game was very well designed and as such I tried to take as much of that as possible while at the same time making it somewhat original. Some of the holes I had absolutely no idea what to do so I looked to your game for ideas. This was mainly an experiment and it was never in my intention for this to make the front-page. I had simply wanted to work on my physics programming in Flash. Thank you very much for your comments, as they were very well thought out and didn't just simply flame me for "ripping-off mini-putt 2". I will take your points into consideration, although I do not plan on making another Mini-Golf game at this time. There's much more out there that I have yet to discover.

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